#define _CRT_SECURE_NO_WARNINGS 1 #include #include #include //맵사이즈 #define MapX 100 #define MapY 50 //오브젝트 할당수 #define EnemyCount 30 #define playerBulletCount 10 #define enemyBulletCount 10 #define ItemCount 10 #define TrapCount 10 //플레이어 좌표오차(크기) #define PlayerGunY -2 #define PlayerGunX 1 #define PlyaerSizeY 4 //적 좌표오차(크기) #define Weaphone1_Speed 4 #define EnemyHight -3 #define EnmeyWidth 3 //..